So by boring I mean that it is basically a book with pictures yeah I know that's basically what a visual novel is and it is kind of my fault, I kind of expected a story where every few textboxes I could choose from like all the other VNs I played so far.
Now this is obviously not what this wants to be, but I just ask for a little bit choice how my character reacts and so on, it doesn't have to be changing the outcome of the story. About that choice of how my character reacts, I also kind of started off whith the notion that I am the main character of the story, not that I should pretend to be a certain character and I think the game does telling you that poorly, maybe start off with a simple exposition of who my character that I am playing is, because I am playing a character designed by the writer not by me.
I might also have this problem because I have a hard time to pretend to be someone else who I am not and it's made especially hard when the game kind of starts of with the illusion that you can choose who you want to be. Well as the creator already stated in other comments it might become a story with branching paths, but even if it doesn't I will still try to give this story a chance.
It's just that I absolutely enjoy playing those branching VNs because I love finding all those different endings and what you have to do to get them. Summary: It's a nice start, could be improved and I really love the story and the character of Valos and the hint as to who he actually most likely is maybe I'm completely wrong on that one, but oh well and am looking forward for more of this story.
Thank you for taking the time to play and provide feedback. We intend to expand the VN with additional options and player interactions in the future. Currently, the VN is planned to be linear with only one ending; however, there may be multiple endings in the future, most likely two or three.
Again, thanks for the feedback, it is greatly appreciated. It was just a simple question asked for curiosity's sake, after all, there's no telling what the creator will or will not add later on in the future. It does sound very strange. If this was advertise as a pornographic game it would still be wierd to request bizare fetishes. Just finished reading TToF from start to the end of Build 4 for the first time and would like to offer some feedback for possible improvements and a bit of my opinion.
While I am fully aware of the text that says that this is still in development and stuff is prone to change, I can only judge the project based on what it is now, not on what it'll become. Ok, so let me start with the art style. Love it. I am the type of a person who judges a book by its cover first. If the cover interests me, I'll pick it up and read the synopsis on the back.
And then check the contents inside. That is exactly how I got here, the screenshots for this project appealed to me and I clicked. Happy to say that the in game sprites and CGs are, for my tastes, beautiful. I won't talk about the art style further, even though I could cause I truly enjoyed it.
So I'll just end this part by saying that I wouldn't change anything about the art direction except to refine what is already there. The overall plot is something that I am currently in the mindset for. The feelings of a grand adventure, exploration, meeting new people who over time grow on you and you start to develop all sorts of emotions for them.
All that fits. As a person who only read this now, I don't truly know where each build ended. So I'll be talking about stuff as they happened.
First off, the pacing. Especially in the beginning. Was just, to me, bad. In the first 10 minutes of reading we were walking down the road, got assaulted by the Rhino bandit, saved and dragged away by Valos, had a moment with him, spent the night and escaped only to be attacked by the Rhino again and saved again. I don't know, maybe I was reading that part too quickly or time flew by without me noticing. But there's a whole arc here that could have happened, but it didn't.
It mostly felt like a checklist of things that the author knew wanted to happen in the story at the beginning. Which never happened and the early part of the game was released in its slightly above template phase. So many things could have happened here to expand the intro of the story. Especially during the scene with Valos at the campfire. Instead, it felt like we were jumping from scene to scene.
As a reader, I didn't feel like I got the time for things to settle in before we were moving on to the next set piece. And that's a shame, cause for me the intro in a fantasy adventure story needs to have that depth, that intrigue so that the reader is gripped instantly. I personally did not get it here. This does improve later on, but it takes a while to get there.
The ending part of the story, which I assume is build 4 content, is done much much better. But I'm getting ahead of myself. We are at the inn now which I assume was build 2. Things are improving a bit here, but a lot of missed opportunities as well. For example the first three days are just a time skip.
I did not like that at all. I thought we'd finally settle down and explore our surroundings a bit, get a bit of world lore, talk to Hershel about humans. That could have been used to warm up to the character as a reader. But alas, we were only told that he is having a huge craving to know about humans and that's about it.
The next following days just happened. Valos was out doing fetch quests and the MC was just sitting in the room occasionally reading the history book.
Ah, the history book. Another missed opportunity. As a fantasy story you create your own world that you have to describe in interesting details to your audience for us to understand what is going on, to get the scale of things and our placement in it all. Sadly I didn't feel like I got any of that.
When the MC opened the book I was like "Ok, here we go, time to finally get the answers to all my questions about this universe". Apparently it was mostly a boring book. I really want to know more about this world, the borders, about the conflict between species. How did it happen, why did it happen, how often does it happen, who is winning, who is losing, are there factions? A few breadcrumbs here and there, but ultimately I was left hungry for more. I probably would have been invested much more in the story if I got the needed world building.
And then the map fell from one of the later books. I was so happy to finally see this world even though the map lacks details. It was a step in the right direction for sure. Maybe games like Pervader spoiled me cause in that fantasy world we get the full world map right from the get go so I can pinpoint where we are and how far away certain establishments are from one another.
Get at least some sense about the scale of it all. More of that, please. I understand that the MC doesn't know much of the world either, that's why he started his journey. But that's the perfect way for us readers to learn about the fantasy world, through the eyes of the main character who is also curious to see and learn. Build 3 I assume was the whole scene where we leave the room and go to the kitchen. Definitely another improvement, especially for character development.
Here we finally sit down a bit with Hershel and have a conversation with him. Which should have happened in build 2 in my opinion but oh well, better late than never. Overall definitely a much better section of the game. Build 4, again I assume, is the scene where Valos helps the MC with some fighting skills and then the hot spring section.
So much yes. The quality of build 4 is where stuff should have been at since the beginning. Another great job, cheers. Originally Posted by Liz. Originally Posted by TisJoel. It looks nice.. Current Stuff:. Last Jump to page:. Tags for this Thread cum , tits. All times are GMT Gamepad Gamepad Logitech F USB Turbo. Petrol generator Honda EU 20i Surge Protectors Surge Protector 5 Sockets, 1.
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One boy, one dragon, and a world of adventure come Experience the international fantasy sensation that is the Inheritance Cycle with this complete collection of the New York Times bestselling series! Author: Christopher Paolini. Publisher: Knopf Books for Young What are some books like the Inheritance Cycle?
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