They do not give us the patch notes, cause they do not want us to be able to prepare. Hence why I am stuck with Pandora Mark's. We already know whats coming in 7. The only thing we don't know is what nerfs we're getting. You need to be a member in order to leave a comment. Sign up for a new account in our community.
It's easy! Already have an account? Sign in here. Aion Classic. Log In. Recommended Posts. Posted January 23, Link to post Share on other sites. Bengel-DN Posted January 23, Realistically we'll probably get them the evening of the day we get 7. Built by fanatics brainwashed by the Dragon Lord Beritra, the architecture is similar to the style utilized by the ancient humans. Beritra manipulated these humans, bending them to his will until they were little more than puppets, and then ordered them to build a colossal temple dedicated to his legend.
Those brainwashed fanatics worshipped Beritra for centuries, and indoctrinated thousands into their ranks. At one stage the Empyrean Lords grew so concerned with their numbers that Lady Siel sent her Spear Legion to destroy the great temple. The attack failed, but the ruined parts of the building still to this day show the scars of that terrible battle.
A group of Balaur worshippers known as the Dragonbound have recently taken up residence in the abandoned temple. Your task is to find out what these traitors are looking for, and to give aid to the few descendants of Siel's Spear Legion, the Reian tribesmen.
The Jotun are an ancient race created by Aion itself. Their technology exceeds even the most cunning Shugo invention, yet they are still incredibly powerful and resilient beings, absolutely devout in their worship of Aion. Under Aion's command, the Jotun created the Giant Weapon and were charged with maintaining and protecting the device. However, they were defeated by the Balaur in a ferocious battle, and soon disappeared from sight.
Now they have been rediscovered, waiting patiently deep under the crumbling walls of the Udas Temple. It is time for the Daevas to rise up and safeguard the machinations behind the Giant Weapon. As the Tower of Eternity shattered, thousands of fragments from the great structure rained down all over Atreia's lands. One huge shard tore into the ground, and eventually settled underneath a great tree, long believed to be holy by the nearby villagers.
Soon the tree's roots fused with the fragment, and the tree gained sentience; it became an Elim. This Elim, Taloc, grew with each passing day, stretching its roots into Atreia's very bones, and its branches into the turbulent skies overhead. Eventually Taloc grew so large that the hollows inside it became veritable caverns, and the creatures that took up residence inside the Elim mutated. Daevas were recently sent to explore Taloc's Hollow, but came back days later with a mystery illness The time has come for you to explore the depth of Taloc's Hollow.
Quell the bubbling chaos inside the great Elim, and find a cure for the condition that has struck down your fellow immortals! The tragic story behind Kromede the Corrupt, governor of the Fire Temple, is finally revealed. Work through Nightmare and witness a tragic love story between Kromede the witch and her lover Ropstin. Beshmundir Temple is an underground cemetery constructed under the orders of the Dragon Lord Tiamat.
The temple serves to respect the fallen Balaur warriors, and is filled with holy remains and the weapons and armor of their strongest dead. The location of their graves is dictated by the rank of the fallen Balaur hero, so players will have to traverse locales such as the Underground Charnel Grave, the Hero's Vault where the Warrior's Stone Statue is located , Garden Grave, and many others.
Balaur priests conduct regular ceremonies within the halls of the Temple of Eternity, and for the first time, Daevas can catch a glimpse at a different side to the otherwise war-like menace. However, whispers suggest that something else might be hidden in the Beshmundir Temple. The Balaur have far stronger guards there for such a strategically unimportant location, and scout reports suggest that one of the most fearsome Balaur legions, the Laksyaka Legion, has been ordered to stand guard there.
Your mission there is clear: penetrate the defenses, evade the traps, and find out exactly what the Balaur are up to. The reentry waiting time for the 'Beshmundir Temple' dungeon is 12 hours. Strange things have been happening in Verteron and Altgard. The Kobolds and Skurvs have disappeared, and massive quantities of Odium and Odella with no obvious source have been found.
Eventually it was discovered that somebody in Haramel was behind both events, somebody looking to accrue enormous wealth for themselves… but what cost would the Elyos and Asmodians have to pay? You must uncover the details of this plot by going to Haramel, and seeking out the greed that threatens Atreia's stability. The Balaur who occupied the Divine Fortress, one of the fortresses of the Abyss, had installed a machine which distorted time and space.
Explore Wikis Community Central. Register Don't have an account? Patch Notes. Edit source History Talk 0. New instances, skills and increased level cap. Mounts introduced. New stigmas, class skills, fashion items and temples. Pre-requisite quests no longer required to gain entry in to an Instance.
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