Drama games halloween




















Their job is to embody a character and try to get the park bench occupant to laugh or leave the bench. They are not allowed any physical contact. If the park bench occupant laughs or leaves the bench, the pedestrian takes their place. They become the park bench occupant and the game starts over. If the pedestrian is able to get the park bench occupant to laugh or leave the bench after an allotted amount of time, a new pedestrian is selected.

Choose one person to be the party host and ask them to leave the room briefly. Choose three people to be party guests, and have the rest of the students suggest characters for each of them such as man on a rollercoaster, Justin Bieber, girl who has lost her pet snake, etc. The party host comes back into the room and returns to the front.

The party starts, and the first guest enters the party. They converse with the host while in character for one minute before the next guest enters the party to converse with the host.

Stagger each guest until all three guests are at the party conversing with the host and each other. The guest must stay in character at all times.

At the end of five minutes, the host must guess the character for each guest. This can be played in a small group or large group. The teacher starts the story with one sentence i. Moving clockwise around the circle, each student adds one word to the story. The circle is repeated as many times as the teacher deems necessary until they feel the story is finished. You will need a larger playing space for this one — going outside or into a gymnasium is preferable.

Wizards beat giants because they can shrink them. Elves beat wizards because they are quick and can duck their magic. Divide the students into two teams and put them on either side of the playing area.

Teams huddle together and choose which of the three they will play first. They will also need to have a backup in the event that the other team has selected the same one. Once both teams have chosen, they meet in the middle and face each other. Whichever teams wins the face-off chases the other team back to their side and tries to tag as many players as possible. Need some spooooooky games to play?

Well, you've come to the right place. Some of these are scary on their own, and for some all you need is a haunting suggestion! The first person is told the murder's location , the occupation of the victim, and the weapon used remember these with the acronym LOW. Person 2 comes in from outside, and the first person needs to tell the second what happened--but they both speak gibberish!

The third person from outside the room comes in, and second person needs to tell the third person what happened. The fourth comes in and finds out what happened from the third. Then all four need to tell the audience what they think the location, occupation, and weapon were. It ends up being like the game telephone--it's never the same! This description makes the game sound very complicated, but don't worry, it's not hard at all! Spooky Party Quirks : Party Quirks is an improv classic!

Good for Day Camp , in stages for an event …and those full days of programming. In the planning stages, have participants decide on a theme for the show such as fall fashions or holiday outfits ; plan music and which roles children will play. Help the players plan the set up; where youth will enter and exit—as well as where the audience will sit.

Make a list of special clothing to wear during the show and any other props you may need. Second session: Give members time to set up the show and get organized. Get the audience seated a let the show begin! Think of all the silliness you can! Of course, there was also the fantasy make-up. It was great fun!!! Barb Shelby. Choose children to participate and have them recreate the story. They can make up the lines or you can reread or tell it as they act it out. A variation is to divide the students into small groups.

Have each group pick a story and provide time for them to read it, choose parts and practice acting it out. You may not at first see this as a drama game—but it is! Have each player in turn describe a food that they cannot stand to eat. Encourage as much detail as possible so that the other group members are disgusted by the food, too.

Before the meeting, gather several empty plastic bottles with caps. Fill each bottle with a different material-such as dried peas, pebbles, marbles, sand, and birdseed.

Put the caps back on and cover the bottles with construction paper so the materials inside are hidden. Ask group members to listen to the sound each bottle makes and guess what is inside it. See the range of meaning you can communicate through voice inflection, facial expression and gestures. The first two people in each line begin a conversation. That speaker then goes to the end of the line and the conversation continues between the new speakers at exactly the point it was interrupted.

The rest of the group stands in a circle. Choose a leader who begins and changes all movements. Everyone else should be aware of the leader but not look directly at him. Change movements when the leader does.

Once everyone has the idea, call back the person who left the room. Ask him to stand in the middle and try to figure out who the leader is. Choose a music conductor. Everyone create a sound and rhythm using hands, feet, voice, etc. Then have everyone describe exactly what happened in writing, giving as many details as possible.

Compare the descriptions. Are they the same? Why not?



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